Version: 2019.1
Experimental: this API is experimental and might be changed or removed in the future.

SpriteEditorModuleBase.OnModuleActivate

Switch to Manual
public void OnModuleActivate ();

Description

This is called when the user activates the module.

When user switches to the module via Sprite Editor Window, this method will be called for the module to setup.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961