Version: 2019.1
Experimental: this API is experimental and might be changed or removed in the future.

MeshInfo

struct in UnityEngine.Experimental.XR

Switch to Manual

Description

Contains state information related to a tracked mesh.

This struct is used by the XRMeshSubsystem to determine which meshes have been added, updated, or removed.

See Also: XRMeshSubsystem.TryGetMeshInfos

Variables

ChangeStateThe change state (e.g., Added, Removed) of the tracked mesh.
MeshIdThe TrackableId of the tracked mesh.
PriorityHintA hint that can be used to determine when this mesh should be processed.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961