Version: 2019.2
public void Send (Guid messageId, byte[] data, int playerId);
public void Send (Guid messageId, byte[] data);

Parameters

messageIdThe type ID of the message to send to the connected Players.
playerIdThe ID of the Player that you want to sent this message to. If you want to send it to all Players, set this to 0.

Description

Sends data to the connected Players.

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