public bool HitTest (Vector3 screenPosition, Camera camera= null);

Description

Точка на экране внутри элемента.

Returns true if the screenPosition is contained in this GUIElement. screenPosition is specified in screen coordinates, like the values returned by the Input.mousePosition property. If no camera is given a camera filling the entire game window will be assumed.

Note that if the position is inside the element, true will be returned even if the game object belongs to Ignore Raycast layer (normally mouse events are not sent to Ignore Raycast objects).

See Also: GUILayer.HitTest.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961