TerrainLayerUtility.ValidateDiffuseTextureUI

Switch to Manual
public static void ValidateDiffuseTextureUI (Texture2D texture);

Parameters

textureThe texture to validate.

Description

Checks whether the texture is a valid TerrainLayer diffuse texture. If it detects that the texture is not valid, it displays a warning message that identifies the issue.

A valid diffuse texture must have Repeat wrap mode and mipmaps enabled.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961