ObjectFactory

class in UnityEditor

Switch to Manual

Description

Use the DefaultObject to create a new UnityEngine.Object in the editor.

The creation process handles Undo registration and applies default values from your project.

Static Functions

AddComponentCreates a new component and adds it to the specified GameObject.
CreateGameObjectCreates a new GameObject.
CreateInstanceCreate a new instance of the given type.
CreatePrimitiveCreates a GameObject primitive.

Events

componentWasAddedThis is invoked every time a new Component or MonoBehaviour is added to a GameObject using the ObjectFactory.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961