public void SetTrails (ParticleSystem.Trails trailData);

Parameters

TrailsThe Trails to apply to the Particle System.

Description

Use this method with the results of an earlier call to ParticleSystem.GetTrails, in order to restore the Particle System to the state stored in the Trails object.

To fully restore a Particle System to a previous state, use this method along with ParticleSystem.SetParticles and ParticleSystem.SetPlaybackState.

See Also: GetTrails, SetParticles, SetPlaybackState.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961