Ray

struct in UnityEngine

Switch to Manual

Description

Representation of rays.

Луч - это линия бесконечной длины, начинающаяся в origin и идущая в направлении direction.

Variables

directionНаправление луча.
originThe origin point of the ray.

Constructors

RayCreates a ray starting at origin along direction.

Public Functions

GetPointReturns a point at distance units along the ray.
ToStringReturns a formatted string for this ray.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961