GPUTextureStackRequestParameters

struct in UnityEngine.Rendering.VirtualTexturing

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Description

A single procedural virtual texture tile generation request, to be filled in GPU memory.

Variables

heightHeight of the requested rectangle.
levelMiplevel of the requested rectangle.
numLayersNumber of layers inside the request.
widthWidth of the requested rectangle.
xX offset of the requested rectangle.
yY offset of the requested rectangle.

Public Functions

GetLayerGet the request properties of one of the requested layers.
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