Procedural.TextureStackBase<T0>Constructor

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public Procedural.TextureStackBase<T0> (string _name, Rendering.VirtualTexturing.Procedural.CreationParameters _creationParams, bool gpuGeneration);

Parameters

_nameName of this stack.
_creationParamsThis properties used to create this stack.
gpuGenerationWhether the data should be generated in GPU-memory or CPU-memory.

Description

Create a new ProceduralTextureStack.

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