public static void SetGraphicsAPIs (BuildTarget platform, GraphicsDeviceType[] apis);

Parameters

platformPlatform to set APIs for.
apisArray of graphics APIs.

Description

Sets the graphics APIs used on a build platform.

By default each platform is using "automatic" graphics API detection and picks the best available one (see SetUseDefaultGraphicsAPIs). However it is possible to change that to explicitly limit the graphics APIs used. The passed APIs will be tried in the order they are given, and first available one will be used.

See Also: GetGraphicsAPIs, SetUseDefaultGraphicsAPIs, GetUseDefaultGraphicsAPIs.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961