struct in Unity.CollectionsSwitch to Manual
NativeArray interface constrained to read-only operation.
|Length||Number of elements in the NativeArray.ReadOnly.|
|this[int]||Read-only access to NativeArray.ReadOnly elements by index.|
|CopyTo||Copy all elements to a NativeArray or managed array of the same length.|
|Reinterpret||Reinterpret the array as having a different data type (type punning).|
|ToArray||Convert the data in this NativeArray.ReadOnly to a managed array.|