Description

Add this function to a subclass to get a notification just before an audio clip is being imported.

This lets you control the import settings trough code.

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;

public class MyAudioPostprocessor : AssetPostprocessor { void OnPreprocessAudio() { if (assetPath.Contains("mono")) { AudioImporter audioImporter = (AudioImporter)assetImporter; audioImporter.forceToMono = true; } } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961