Methods and properties for script compilation pipeline.
| AssemblyDefinitionReferenceGUIDToGUID | Converts an assembly definition file GUID reference to a GUID string. |
| GetAssemblies | Get all script assemblies compiled by Unity filtered by AssembliesType. |
| GetAssemblyDefinitionFilePathFromAssemblyName | Returns the assembly definition file path from an assembly name. Returns null if there is no assembly definition file for the given assembly name. |
| GetAssemblyDefinitionFilePathFromAssemblyReference | Returns the assembly definition file path for an Assembly Definition File GUID or assembly name reference. Returns null if there is no assembly definition file for the given assembly reference. |
| GetAssemblyDefinitionFilePathFromScriptPath | Returns the assembly definition file path for a source (script) path. Returns null if there is no assembly definition file for the given script path. |
| GetAssemblyDefinitionPlatforms | Returns all the platforms supported by assembly definition files.See Also: AssemblyDefinitionPlatform. |
| GetAssemblyDefinitionReferenceType | Utility method to determine whether an Assembly Definition File reference is a GUID reference or an assembly name reference. |
| GetAssemblyNameFromScriptPath | Returns the assembly name for a source (script) path. Returns null if there is no assembly name for the given script path. |
| GetDefinesFromAssemblyName | Lists all the #define directives used to compile the specified assembly. |
| GetPrecompiledAssemblyNames | Get all precompiled assembly names. |
| GetPrecompiledAssemblyPathFromAssemblyName | Returns the Assembly file path from an assembly name. Returns null if there is no Precompiled Assembly name match. |
| GetPrecompiledAssemblyPaths | Returns the paths to the precompiled assemblies which are included when building editor assemblies and match any of the given PrecompiledAssemblySources. |
| GetSystemAssemblyDirectories | Use this to get a list of directories containing system references for the specific ApiCompatibilityLevel. |
| GUIDToAssemblyDefinitionReferenceGUID | Converts the given GUID to an assembly definition file GUID reference. |
| IsDefineConstraintsCompatible | Allows you to test whether the specified #define constraints are satisfied by the specified list of #define directives. |
| ParseResponseFile | Retrieves the ResponseFileData describing the content of the response file. |
| RequestScriptCompilation | Use this function to make the Unity Editor recompile every Script in your Project asynchronously. When the compilation finishes, the Unity Editor then loads the compiled assemblies. |
| assemblyCompilationFinished | An event that is invoked on the main thread when compilation of an assembly finishes. |
| assemblyCompilationStarted | An event that is invoked on the main thread when the assembly build starts. |
| compilationFinished | An event that is invoked on the main thread when the compilation of assemblies finishes. |
| compilationStarted | An event that is invoked on the main thread when the compilation of assemblies starts. |