Physics.BoxCastNonAlloc

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public static int BoxCastNonAlloc (Vector3 center, Vector3 halfExtents, Vector3 direction, RaycastHit[] results, Quaternion orientation= Quaternion.identity, float maxDistance= Mathf.Infinity, int layerMask= DefaultRaycastLayers, QueryTriggerInteraction queryTriggerInteraction= QueryTriggerInteraction.UseGlobal);

Parameters

center@param distance Длина луча.
halfExtentsHalf the size of the box in each dimension.
direction@param ray Начальная точка и направление луча.
resultsThe buffer to store the results in.
orientationRotation of the box.
maxDistance@param distance Длина луча.
layermaskA Layer mask that is used to selectively ignore colliders when casting a capsule.
queryTriggerInteractionSpecifies whether this query should hit Triggers.

Returns

int The amount of hits stored to the results buffer.

Description

Cast the box along the direction, and store hits in the provided buffer.

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