Legacy Documentation: Version 2017.1 (Go to current version)
Tiling clips
Trimming clips
Other Versions

Duplicating clips

The Timeline Editor window supports the following different methods of duplicating clips:

  • Select a clip or multiple clips. Right-click in the Clips view and select Duplicate from the context menu.

  • Select a clip or multiple clips. Hold Command/Control and press D.

  • Select a clip or multiple clips. Hold Command/Control and press C for copy, and press V for paste.

  • Right-click a clip, without selecting, and choose Duplicate from the context menu.

Duplicating clips copies each selected clip and places the duplicate after the last clip on its track. If you duplicate the clips used in a blend, the duplicated clips are tiled and the blend is removed.

If you duplicate an Animation clip that uses a recorded clip as its source asset, a copy of the recorded clip is created and added to the Timeline Asset. The copy of the recorded clip only appears after you save the scene or project. The name of the copied recorded clip is based on the original recorded clip. The duplicated Animation clip is given the same name as the copied recorded clip.

For example, an Animation clip named Scale Anim uses the recorded clip named Recorded (1).
For example, an Animation clip named “Scale Anim” uses the recorded clip named “Recorded (1)”.
Duplicating the Scale Anim clip places a copy of the Recorded (1) recorded clip at the end of the same track. The copy of the recorded clip is named Recorded (4) based on the number of recorded clips already associated with the Timeline Asset.
Duplicating the “Scale Anim” clip places a copy of the “Recorded (1)” recorded clip at the end of the same track. The copy of the recorded clip is named “Recorded (4)” based on the number of recorded clips already associated with the Timeline Asset.
The new Recorded (4) recorded clip only appears in the Project window after you save the scene or project
The new “Recorded (4)” recorded clip only appears in the Project window after you save the scene or project

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