Legacy Documentation: Version 2017.1 (Go to current version)
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GUIUtility.keyboardControl

public static int keyboardControl;

Description

The controlID of the control that has keyboard focus.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { private string str = "A String!"; void OnGUI() { str = GUILayout.TextField(str, 10); Debug.Log("id: " + GUIUtility.keyboardControl); } }
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