The connection port of the master server.
By default this is a server run by Unity Technologies.
function ResetIP() {
MasterServer.ipAddress = "127.0.0.1";
MasterServer.port = 10002;
}
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void ResetIP() { MasterServer.ipAddress = "127.0.0.1"; MasterServer.port = 10002; } }