Legacy Documentation: Version 2017.2 (Go to current version)
Constant Force 2D
Area Effector 2D
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Effectors 2D

Use Effector 2D components with Collider 2D components to direct the forces of physics in your project when GameObject colliders come into contact with each other.

You can use Effector 2D components to create the following effects (among others):

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Constant Force 2D
Area Effector 2D
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