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Animator.CrossFadeInFixedTime

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public method CrossFadeInFixedTime(stateHashName: int, fixedTransitionDuration: float, layer: int = -1, fixedTimeOffset: float = 0.0f, normalizedTransitionTime: float = 0.0f): void;
public void CrossFadeInFixedTime(int stateHashName, float fixedTransitionDuration, int layer = -1, float fixedTimeOffset = 0.0f, float normalizedTransitionTime = 0.0f);
public method CrossFadeInFixedTime(stateName: string, fixedTransitionDuration: float, layer: int = -1, fixedTimeOffset: float = 0.0f, normalizedTransitionTime: float = 0.0f): void;
public void CrossFadeInFixedTime(string stateName, float fixedTransitionDuration, int layer = -1, float fixedTimeOffset = 0.0f, float normalizedTransitionTime = 0.0f);

Parameters

stateName The name of the state.
stateHashName The hash name of the state.
fixedTransitionDuration The duration of the transition (in seconds).
layer The layer where the crossfade occurs.
fixedTimeOffset The time of the state (in seconds).
normalizedTransitionTime The time of the transition (normalized).

Description

Creates a crossfade from the current state to any other state using times in seconds.

See Also: Animator.CrossFade for a use with normalized times.

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