Legacy Documentation: Version 2017.2 (Go to current version)
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Tilemap.SetColliderType

public void SetColliderType(Vector3Int position, Tilemaps.Tile.ColliderType colliderType);

Parameters

position Position of the Tile on the Tilemap.
colliderType Collider type to set the tile to at the XYZ coordinate.

Description

Sets the collider type of a tile given the XYZ coordinates of a cell in the tile map.

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