| AddTileFlags | Adds the TileFlags onto the Tile at the given position. | 
      | BoxFill | Does a box fill with the given tile on the tile map. Starts from given coordinates and fills the limits from start to end (inclusive). | 
      | ClearAllEditorPreviewTiles | Clears all editor preview tiles that are placed in the Tilemap. | 
      | ClearAllTiles | Clears all tiles that are placed in the Tilemap. | 
      | CompressBounds | Compresses the origin and size of the Tilemap to bounds where tiles exist. | 
      | ContainsTile | Returns true if the Tilemap contains the given tile. Returns false if not. | 
      | EditorPreviewFloodFill | Does an editor preview of a flood fill with the given tile to place. on the tile map starting from the given coordinates. | 
      | FloodFill | Does a flood fill with the given tile to place. on the tile map starting from the given coordinates. | 
      | GetCellCenterLocal | Get the logical center coordinate of a grid cell in local space. | 
      | GetCellCenterWorld | Get the logical center coordinate of a grid cell in world space. | 
      | GetColliderType | Gets the collider type of a tile given the XYZ coordinates of a cell in the tile map. | 
      | GetColor | Gets the color of a tile given the XYZ coordinates of a cell in the  tile map. | 
      | GetEditorPreviewColor | Gets the Color of an editor preview tile given the XYZ coordinates of a cell in the  tile map. | 
      | GetEditorPreviewSprite | Gets the Sprite used in an editor preview tile given the XYZ coordinates of a cell in the tile map. | 
      | GetEditorPreviewTile | Gets the editor preview tile at the given XYZ coordinates of a cell in the tile map. | 
      | GetEditorPreviewTileFlags | Gets the TileFlags of the editor preview Tile at the given position. | 
      | GetEditorPreviewTransformMatrix | Gets the transform matrix of an editor preview tile given the XYZ coordinates of a cell in the tile map. | 
      | GetInstantiatedObject | Gets the GameObject instantiated by a tile given the XYZ coordinates of a cell in the tile map. | 
      | GetSprite | Gets the Sprite used in a tile given the XYZ coordinates of a cell in the tile map. | 
      | GetTile | Gets the tile at the given XYZ coordinates of a cell in the tile map. | 
      | GetTileFlags | Gets the TileFlags of the Tile at the given position. | 
      | GetTilesBlock | Retrieves an array of tiles with the given bounds. | 
      | GetTransformMatrix | Gets the transform matrix of a tile given the XYZ coordinates of a cell in the tile map. | 
      | GetUsedTilesCount | Get the total number of different tiles used in the Tilemap. | 
      | GetUsedTilesNonAlloc | Fills the given array with the total number of different tiles used in the Tilemap and returns the number of tiles filled. | 
      | HasEditorPreviewTile | Returns whether there is an editor preview tile at the position. | 
      | HasTile | Returns whether there is a tile at the position. | 
      | RefreshAllTiles | Refreshes all tiles in the tile map. The tile map will retrieve the rendering data, animation data and other data for all tiles and update all relevant components. | 
      | RefreshTile | Refreshes a tile at the given coordinates of a cell in the tile map. | 
      | RemoveTileFlags | Removes the TileFlags onto the Tile at the given position. | 
      | ResizeBounds | Resizes tiles in the Tilemap to bounds defined by origin and size. | 
      | SetColliderType | Sets the collider type of a tile given the XYZ coordinates of a cell in the tile map. | 
      | SetColor | Sets the color of a tile given the XYZ coordinates of a cell in the tile map. | 
      | SetEditorPreviewColor | Sets the color of an editor preview tile given the XYZ coordinates of a cell in the tile map. | 
      | SetEditorPreviewTile | Sets an editor preview tile given the XYZ coordinates of a cell in the tile map. | 
      | SetEditorPreviewTransformMatrix | Sets the transform matrix of an editor preview tile given the XYZ coordinates of a cell in the tile map. | 
      | SetTile | Sets a tile at the given XYZ coordinates of a cell in the tile map. | 
      | SetTileFlags | Sets the TileFlags onto the Tile at the given position. | 
      | SetTiles | Sets an array of tiles at the given XYZ coordinates of the corresponding cells in the tile map. | 
      | SetTilesBlock | Fills bounds with array of tiles. | 
      | SetTransformMatrix | Sets the transform matrix of a tile given the XYZ coordinates of a cell in the tile map. | 
      | SwapTile | Swaps all existing tiles of changeTile to newTile and refreshes all the swapped tiles. |