Triggers device vibration.
#pragma strict
function OnGUI() {
if (GUI.Button(new Rect(0, 10, 100, 32), "Vibrate!"))
Handheld.Vibrate();
}
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnGUI() { if (GUI.Button(new Rect(0, 10, 100, 32), "Vibrate!")) Handheld.Vibrate(); } }