Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Mathf.Log

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method Log(f: float, p: float): float;
public static float Log(float f, float p);

Description

Returns the logarithm of a specified number in a specified base.

// logarithm of 6 in base 2
// prints 2.584963
print(Mathf.Log(6, 2));
using UnityEngine;

public class ScriptExample : MonoBehaviour { void Start() { // logarithm of 6 in base 2 // prints 2.584963 Debug.Log(Mathf.Log(6, 2)); } }

public static method Log(f: float): float;
public static float Log(float f);

Description

Returns the natural (base e) logarithm of a specified number.

// natural logarithm of 100
// prints 4.60517
print(Mathf.Log(100));
using UnityEngine;

public class ScriptExample : MonoBehaviour { void Start() { // natural logarithm of 100 // prints 4.60517 Debug.Log(Mathf.Log(100)); } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答