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ComputeShader.SetBool

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public method SetBool(name: string, val: bool): void;
public void SetBool(string name, bool val);
public method SetBool(nameID: int, val: bool): void;
public void SetBool(int nameID, bool val);

Parameters

nameVariable name in shader code.
nameIDProperty name ID, use Shader.PropertyToID to get it.
valValue to set.

Description

Set a bool parameter.

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in this ComputeShader.

See Also: SetFloat, SetFloats, SetInt, SetInts, SetBuffer, SetMatrix, SetMatrixArray, SetTexture, SetVector, SetVectorArray.

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