Version: 2017.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUI.MaskField

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method MaskField(position: Rect, label: GUIContent, mask: int, displayedOptions: string[], style: GUIStyle = EditorStyles.popup): int;
public static int MaskField(Rect position, GUIContent label, int mask, string[] displayedOptions, GUIStyle style = EditorStyles.popup);
public static method MaskField(position: Rect, label: string, mask: int, displayedOptions: string[], style: GUIStyle = EditorStyles.popup): int;
public static int MaskField(Rect position, string label, int mask, string[] displayedOptions, GUIStyle style = EditorStyles.popup);
public static method MaskField(position: Rect, mask: int, displayedOptions: string[], style: GUIStyle = EditorStyles.popup): int;
public static int MaskField(Rect position, int mask, string[] displayedOptions, GUIStyle style = EditorStyles.popup);

Parameters

positionRectangle on the screen to use for this control.
labelLabel for the field.
maskThe current mask to display.
displayedOptionA string array containing the labels for each flag.
styleOptional GUIStyle.
displayedOptionsA string array containing the labels for each flag.

Returns

int The value modified by the user.

Description

Make a field for masks.

Note: The mask values for the flags associated with each option in the menu will be consecutive powers of 2 starting with 1, i.e. 1, 2, 4, 8, 16, and so on.


Simple window that shows the mask field.

class SimpleMaskUsage extends EditorWindow {
    @MenuItem("Examples/Mask Field Usage")
    static function Init() {
        var window = GetWindow(SimpleMaskUsage);
        window.Show();
    }

var flags : int = 0; var options : String[] = ["CanJump", "CanShoot", "CanSwim"]; function OnGUI() { flags = EditorGUI.MaskField (new Rect (0, 0, 300, 20), "Player Flags", flags, options, false); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961