Returns the distance between a and b.
Vector3.Distance(a,b) is the same as (a-b).magnitude.
#pragma strict public var other: Transform; if (other) { var dist: float = Vector3.Distance(other.position, transform.position); print("Distance to other: " + dist); }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Transform other;
void Example() { if (other) { float dist = Vector3.Distance(other.position, transform.position); print("Distance to other: " + dist); } } }