Bounds.IntersectRay
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Close public method
IntersectRay(
ray:
Ray):
bool;
public bool
IntersectRay(
Ray ray);
Description
Does ray
intersect this bounding box?
// Function to detect if a ray (representing a beam weapon, say)
// makes contact with the collider's bounds.
var coll: Collider;
function Start() {
// Store a reference to the collider once at startup.
coll = GetComponent.<Collider>();
}
function DetectHit(ray: Ray) {
return coll.bounds.IntersectRay(ray);
}
no example available in C#
public method
IntersectRay(
ray:
Ray,
out
distance: float):
bool;
public bool
IntersectRay(
Ray ray,
out float
distance);
Description
Does ray
intersect this bounding box?
When the function returns true, the distance to the ray's origin will be returned in the distance
parameter.