r | Red component. |
g | Green component. |
b | Blue component. |
a | Alpha component. |
Constructs a new Color with given r,g,b,a components.
#pragma strict public class Example extends MonoBehaviour { function Start() { var newColor: Color = new Color(0.3f, 0.4f, 0.6f, 0.3f); } }
using UnityEngine;
public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f, 0.3f); } }
r | Red component. |
g | Green component. |
b | Blue component. |
Constructs a new Color with given r,g,b components and sets a
to 1.
#pragma strict public class Example extends MonoBehaviour { function Start() { var newColor: Color = new Color(0.3f, 0.4f, 0.6f); } }
using UnityEngine;
public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f); } }