The grayscale value of the color. (Read Only)
#pragma strict public class Example extends MonoBehaviour { function Start() { var newColor: Color = new Color(0.3f, 0.4f, 0.6f); print(newColor.grayscale); } }
using UnityEngine;
public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f); print(newColor.grayscale); } }