Access the r, g, b,a components using [0], [1], [2], [3] respectively.
#pragma strict public class Example extends MonoBehaviour { var color: Color = Color.white; function Start() { //The same as color.g = 5 color[1] = 5; } }
using UnityEngine;
public class Example : MonoBehaviour { Color color = Color.white; void Start() { //The same as color.g = 5 color[1] = 5; } }