Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

BaseEventData

class in UnityEngine.EventSystems

/

Inherits from:EventSystems.AbstractEventData

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A class that contains the base event data that is common to all event types in the new EventSystem.

Properties

currentInputModuleA reference to the BaseInputModule that sent this event.
selectedObjectThe object currently considered selected by the EventSystem.

Constructors

BaseEventDataConstruct a BaseEventData tied to the passed EventSystem.

Inherited Members

Properties

usedIs the event used?

Public Methods

ResetReset the event.
UseUse the event.
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答