Legacy Documentation: Version 2018.1 (Go to current version)
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Experimental: this API is experimental and might be changed or removed in the future.

PreUpdate

struct in UnityEngine.Experimental.PlayerLoop

/

Implemented in:UnityEngine.CoreModule

Description

Update phase in the native player loop.

This is the C# representation of an update phase in the native player loop. It can only be used to identify the update phase in native.

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