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Experimental: this API is experimental and might be changed or removed in the future.

TextField

class in UnityEngine.Experimental.UIElements

/

Inherits from:Experimental.UIElements.TextInputFieldBase


Implements interfaces:INotifyValueChanged<T0>

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Description

A textfield is a rectangular area where the user can edit a string.

Properties

isPasswordFieldSet this to true to mask the characters and false if otherwise.
multilineSet this to true to allow multiple lines in the textfield and false if otherwise.
valueThe string currently being exposed by the field.

Constructors

TextFieldCreates a new textfield.

Public Methods

OnPersistentDataReadyCalled when the persistent data is accessible and/or when the data or persistence key have changed (VisualElement is properly parented).
OnValueChangedRegisters this callback to receive ChangeEvent<string> when value was changed by user input.
SetValueAndNotifySet the value and, if different, notifies registers callbacks with a ChangeEvent<string>

Inherited Members

Properties

textThe text associated with the element.
canGrabFocusReturn true if the element can be focused.
focusControllerReturn the focus controller for this element.
focusIndexAn integer used to sort focusables in the focus ring. A negative value means that the element can not be focused.
cursorColorColor of the cursor.
doubleClickSelectsWordControls whether double clicking selects the word under the mouse pointer or not.
isPasswordFieldReturns true if the field is used to edit a password.
maskCharThe character used for masking in a password field.
maxLengthMaximum number of characters for the field.
selectionColorBackground color of selected text.
tripleClickSelectsLineControls whether triple clicking selects the entire line under the mouse pointer or not.
childCount Number of child elements in this object's contentContainer
clippingOptionsShould this element clip painting to its boundaries.
contentContainer child elements are added to this element, usually this
dataWatchAccess to this element data watch interface.
enabledInHierarchyReturns true if the VisualElement is enabled in its own hierarchy.
enabledSelfReturns true if the VisualElement is enabled locally.
persistenceKeyUsed for view data persistence (ie. tree expanded states, scroll position, zoom level).
scheduleRetrieves this VisualElement's IVisualElementScheduler
shadow Access to this element physical hierarchy
styleReference to the style object of this element.
this[int] Access to this element physical hierarchy
userDataThis property can be used to associate application-specific user data with this VisualElement.

Public Methods

HandleEventHandle an event, most often by executing the callbacks associated with the event.
HasBubbleHandlersReturn true if event handlers for the event propagation bubble up phase have been attached on this object.
HasCaptureHandlersReturn true if event handlers for the event propagation capture phase have been attached on this object.
RegisterCallbackAdd an event handler on the instance. If the handler has already been registered on the same phase (capture or bubbling), this will have no effect.
UnregisterCallbackRemove callback from the instance.
BlurTell the element to release the focus.
FocusAttempt to give the focus to this element.
SelectAllSelects all the text.
UpdateTextChanges the value of the field and sends an input event.
AddAdd an element to this element's contentContainer
AddStyleSheetPathAdds this stylesheet file to this element list of applied styles
AnyDirtyChecks if any of the ChangeTypes have been marked dirty.
BringToFrontBrings this element to the end of its parent children list. The element will be visually in front of any overlapping sibling elements.
ChildrenReturns the elements from its contentContainer
ClearRemove all child elements from this element's contentContainer
ContainsReturns true if the element is a direct child of this VisualElement
ElementAtRetrieves the child element at position
FindAncestorUserDataSearchs up the hierachy of this VisualElement and retrieves stored userData, if any is found.
FindCommonAncestorFinds the lowest commont ancestor between two VisualElements inside the VisualTree hierarchy
GetEnumeratorAllows to iterate into this elements children
GetFirstAncestorOfTypeWalks up the hierarchy, starting from this element's parent, and returns the first VisualElement of this type
GetFirstOfTypeWalks up the hierarchy, starting from this element, and returns the first VisualElement of this type
GetFullHierarchicalPersistenceKeyCombine this VisualElement's VisualElement.persistenceKey with those of its parents to create a more unique key for use with VisualElement.GetOrCreatePersistentData.
GetOrCreatePersistentDataTakes a reference to an existing persisted object and a key and returns the object either filled with the persisted state or as-is.
HasStyleSheetPathChecks if this stylesheet file is in this element list of applied styles
InsertInsert an element into this element's contentContainer
OverwriteFromPersistedDataOverwrite object from the persistent data store.
PlaceBehindPlaces this element right before the sibling element in their parent children list. If the element and the sibling position overlap, the element will be visually behind of its sibling.
PlaceInFrontPlaces this element right after the sibling element in their parent children list. If the element and the sibling position overlap, the element will be visually in front of its sibling.
RemoveRemoves this child from the hierarchy
RemoveAtRemove the child element located at this position from this element's contentContainer
RemoveFromHierarchyRemoves this element from its parent hierarchy
RemoveStyleSheetPathRemoves this stylesheet file from this element list of applied styles
SavePersistentDataWrite persistence data to file.
SendToBackSends this element to the beginning of its parent children list. The element will be visually behind any overlapping sibling elements.
SetEnabledChanges the VisualElement enabled state. A disabled VisualElement does not receive most events.
SortReorders child elements from this VisualElement contentContainer.

Protected Methods

BuildContextualMenuAdd menu items to the text field contextual menu.
OnStyleResolvedCallback when the styles of an object have changed.
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