Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

NetworkIdentity.isLocalPlayer

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var isLocalPlayer: bool;
public bool isLocalPlayer;

Description

This returns true if this object is the one that represents the player on the local machine.

This is set when the server has spawned an object for this particular client.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答