Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ParticleSystem.SetParticles

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public method SetParticles(particles: Particle[], size: int): void;
public void SetParticles(Particle[] particles, int size);

Parameters

particlesInput particle buffer, containing the desired particle state.
sizeThe number of elements in the particles array that is written to the Particle System.

Description

Sets the particles of this particle system.

Setting the lifetime of a particle to a negative value will result in that particle being removed from the Particle System. See Also: GetParticles.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答