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Rect.position

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public var position: Vector2;
public Vector2 position;

Description

The X and Y position of the rectangle.

This is the same as min, except that setting it will move the rectangle rather than resize it.

#pragma strict
// Show Rect, the position selected randomly.
public class RectExample extends MonoBehaviour {
	private var rect: Rect;
	function Start() {
		rect = new Rect(600 * Random.value, 450 * Random.value, 200, 150);
	}
	function Update() {
		if (Input.GetKeyDown("space")) {
			rect.position = new Vector2(600 * Random.value, 450 * Random.value);
		}
	}
	// display a rectangle
	function OnGUI() {
		GUI.Box(rect, "");
	}
}
using UnityEngine;

// Show Rect, the position selected randomly.

public class RectExample : MonoBehaviour { private Rect rect;

void Start() { rect = new Rect(600 * Random.value, 450 * Random.value, 200, 150); }

void Update() { if (Input.GetKeyDown("space")) { rect.position = new Vector2(600 * Random.value, 450 * Random.value); } }

// display a rectangle void OnGUI() { GUI.Box(rect, ""); } }
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