Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

RectInt

struct in UnityEngine

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A 2D Rectangle defined by x, y, width, height with integers.

Properties

allPositionsWithinA RectInt.PositionCollection that contains all positions within the RectInt.
centerCenter coordinate of the rectangle.
heightHeight of the rectangle.
maxUpper right corner of the rectangle.
minLower left corner of the rectangle.
positionReturns the position (x, y) of the RectInt.
sizeReturns the width and height of the RectInt.
widthWidth of the rectangle.
xLeft coordinate of the rectangle.
xMaxReturns the maximum X value of the RectInt.
xMinReturns the minimum X value of the RectInt.
yTop coordinate of the rectangle.
yMaxReturns the maximum Y value of the RectInt.
yMinReturns the minimum Y value of the RectInt.

Public Methods

ClampToBoundsClamps the position and size of the RectInt to the given bounds.
ContainsReturns true if the given position is within the RectInt.
SetMinMaxSets the bounds to the min and max value of the rect.
ToStringReturns the x, y, width and height of the RectInt.
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答