Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

TrueTypeFontImporter.GenerateEditableFont

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method GenerateEditableFont(path: string): Font;
public Font GenerateEditableFont(string path);

Description

Create an editable copy of the font asset at path.

Use this function if you want to modify the font generated by the TrueTypeFontImporter, with a custom texture or otherwise. It will create a copy of the font asset at path with an accompanying png Texture file and a Material, which you can all modify to meet your needs. A reference to the newly created editable Font is returned.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答