Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

InputField.shouldHideMobileInput

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var shouldHideMobileInput: bool;
public bool shouldHideMobileInput;

Description

Should the mobile keyboard input be hidden.

#pragma strict
// Required when Using UI elements.
public class Example {
    public var mainInputField;
    public function Start() {
        //This setting can be toggled in the inspector.
        mainInputField.shouldHideMobileInput = true;
    }
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class Example : MonoBehaviour { public InputField mainInputField;

public void Start() { //This setting can be toggled in the inspector. mainInputField.shouldHideMobileInput = true; } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答