Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AtomicSafetyHandle.SetAllowReadOrWriteAccess

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method SetAllowReadOrWriteAccess(handle: Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle, allowReadWriteAccess: bool): void;
public static void SetAllowReadOrWriteAccess(Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle, bool allowReadWriteAccess);

Parameters

handleSafety handle.
allowReadWriteAccessUse false to disallow read or write access, or true otherwise.

Description

Lets you prevent read or write access on the atomic safety handle.

For example when a buffer references other data that becomes invalid, then often the only legal thing left to do is to dispose the buffer.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答