The TextRendering module provides access to Unity's text rendering system.
| Font | Script interface for font assets. | 
| TextGenerator | Class that can be used to generate text for rendering. | 
| TextMesh | A script interface for the text mesh component. | 
| CharacterInfo | Specification for how to render a character from the font texture. See Font.characterInfo. | 
| TextGenerationSettings | A struct that stores the settings for TextGeneration. | 
| UICharInfo | Class that specifies some information about a renderable character. | 
| UILineInfo | Information about a generated line of text. | 
| UIVertex | Vertex class used by a Canvas for managing vertices. | 
| FontStyle | Font Style applied to GUI Texts, Text Meshes or GUIStyles. | 
| HorizontalWrapMode | Wrapping modes for text that reaches the horizontal boundary. | 
| TextAlignment | How multiline text should be aligned. | 
| TextAnchor | Where the anchor of the text is placed. | 
| VerticalWrapMode | Wrapping modes for text that reaches the vertical boundary. |