Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

SurfaceObserver.SurfaceChangedDelegate

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public delegate SurfaceChangedDelegate(surfaceId: XR.WSA.SurfaceId, changeType: XR.WSA.SurfaceChange, bounds: Bounds, updateTime: DateTime): void;
public delegate void SurfaceChangedDelegate(XR.WSA.SurfaceId surfaceId, XR.WSA.SurfaceChange changeType, Bounds bounds, DateTime updateTime);

Parameters

surfaceIdThe ID of the surface that has changed.
changeTypeThe type of change this event represents (Added, Updated, Removed).
boundsThe bounds of the surface as reported by the device.
updateTimeThe update time of the surface as reported by the device.

Description

The SurfaceChanged delegate handles SurfaceChanged events as generated by calling Update on a SurfaceObserver. Applications can use the bounds, changeType, and updateTime to selectively generate mesh data for the set of known surfaces.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答