Legacy Documentation: Version 2018.2 (Go to current version)
Animation Track properties
Activation Clip properties
Other Versions

Setting Clip properties

Use the InspectorA Unity window that displays information about the currently selected GameObject, Asset or Project Settings, alowing you to inspect and edit the values. More info
See in Glossary
window to change the name of a clip, its timing, its blend properties, and other clip properties. The available properties depend on the type of clip selected. For example, select an Activation clip to change its name and set its Clip Timing.

Inspector window when selecting an Activation clip in the Timeline Editor window
Inspector window when selecting an Activation clip in the Timeline Editor window

Not all clips have properties. See the following dedicated sections for clips with properties:


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