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Application.Quit

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public static void Quit();

Description

Quits the player application.

Shut the running application down. Quit is ignored in the editor.

Note: In most cases termination of application under iOS should be left at the user discretion. Consult Apple Technical Page qa1561 for further details.

using UnityEngine;
using System.Collections;

// Quits the player when the user hits escape

public class ExampleClass : MonoBehaviour { void Update() { if (Input.GetKey("escape")) { Application.Quit(); } } }
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