Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

Assert.IsFalse

public static void IsFalse(bool condition);
public static void IsFalse(bool condition, string message);

Parameters

condition true or false.
messageThe string used to describe the result of the Assert.

Description

Return true when the condition is false. Otherwise return false.

using UnityEngine;
using UnityEngine.Assertions;

public class AssertionExampleClass : MonoBehaviour { GameObject go;

void Update() { // Make sure the Game Object is never in active state Assert.IsFalse(go.activeSelf); } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答