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ObjectFactory.CreatePrimitive

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public static GameObject CreatePrimitive(PrimitiveType type);

Parameters

typeThe type of primitive to create.

Description

Creates a GameObject primitive.

using UnityEngine;
using UnityEditor;

public class CreatePrimitiveExample { [MenuItem("ObjectFactoryExample/Create Cube GameObject")] public void CreateCubeEditor() { Selection.activeGameObject = ObjectFactory.CreatePrimitive(PrimitiveType.Cube); } }
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