Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

Screen.width

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static int width;

Description

The current width of the screen window in pixels (Read Only).

This is the actual width of the player window (in full-screen it is also the current resolution).

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Example : MonoBehaviour { void Start() { //Output the current screen window width in the console Debug.Log("Screen Width : " + Screen.width); } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答