Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

Application.Quit

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static void Quit();

Parameters

exitCodeAn optional exit code to return when the player application terminates on Windows, Mac and Linux. Defaults to 0.

Description

Quits the player application.

Shut the running application down. Quit is ignored in the editor.

Note: In most cases termination of application under iOS should be left at the user discretion. Consult Apple Technical Page qa1561 for further details.

using UnityEngine;
using System.Collections;

// Quits the player when the user hits escape

public class ExampleClass : MonoBehaviour { void Update() { if (Input.GetKey("escape")) { Application.Quit(); } } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答