Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

FixedUpdate

struct in UnityEngine.Experimental.PlayerLoop

/

Implemented in:UnityEngine.CoreModule

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Description

Update phase in the native player loop.

This is the C# representation of an update phase in the native player loop. It can only be used to identify the update phase in native.

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